Alternate design · Same game libraryView original design ↗
playgevity

CATCH × STAY QUIET

Silent Ball

Keep the ball moving without dropping it—or making a sound.Classics & remixes · JoyRiders rules edition
classic gameball playcatchingfocussocial play
PLAYERSgroup
TIME4–15 min
ENERGYlow / medium
PLACEindoors / outdoors / anywhere
SETUPnone
COMMUNITYNot yet rated

HOW TO PLAY

Start here.

YOU’LL NEEDOne soft ball—or a rolled pair of socks
  1. 1Spread out and choose one starter. Once the first pass leaves their hands, nobody may speak or make a deliberate sound.
  2. 2Make eye contact with a player before passing to them. Aim within one step of that person. A pass outside that reach puts the thrower out unless the receiver catches it.
  3. 3Missing a reachable pass puts the receiver out, whether or not they touched it. Speaking or making a deliberate sound also puts you out.
  4. 4Out players move to the side. Pause after a dropped ball; an active player picks it up and restarts. The last player in wins and starts the next round. Everyone rejoins.

Rules reference: Playworks: Silent Ball. Our rules edition and optional twists are described here.

REMIX THE RULES

Complete twists.

Three-second passesAfter each catch, the receiver has three seconds to release their next pass. Holding longer puts that player out. The normal catch, silence, and reachable-pass rules still apply. Pause after an elimination and let an active player restart. The last player in wins.
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