Alternate design · Same game libraryView original design ↗
playgevity

FLY × AIM

Paper-Airplane Golf

Fold one plane and fly it through a course of gates and landing zones.Classics & remixes · JoyRiders rules edition
classic gameaimingcoursetinkering
PLAYERSsolo / two people / group
TIME6–30 min
ENERGYlow / medium
PLACEindoors / outdoors / anywhere
SETUP3 min
COMMUNITYNot yet rated

HOW TO PLAY

Start here.

YOU’LL NEEDOne sheet of paper per player and three visible targets
  1. 1Fold one paper plane and create three numbered holes. Each hole needs a starting line and either a target the plane must touch or a landing zone where the whole plane must come to rest.
  2. 2Every player throws once from hole 1’s starting line. Count the throw as one stroke; if the target is not reached, make the next throw from the exact place where the plane stopped.
  3. 3Continue in turn order until every player reaches the target, then record each player’s strokes and move to the next numbered hole.
  4. 4Add the strokes from all three holes. Lowest total wins; tied players replay the final hole. Solo players change one fold only after finishing the full course, then replay from hole 1.

REMIX THE RULES

Complete twists.

One gust per holeChoose one wind-maker who stands at least one arm’s length from the flight path. After each launch, they may make one single fan motion with a piece of paper without touching the plane. Count throws normally, rotate the wind-maker after every hole, and lowest score after three holes wins.
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