JOYRiders PLAY

AIM × EXPLORE

Anything Target Golf

Turn trees, cones, and patches of ground into a made-up golf course.Classics & remixes · JoyRiders rules edition
classic gameball playaimingcoursemastery
PLAYERSsolo / two people / group
TIME5–35 min
ENERGYlow / medium
PLACEoutdoors
SETUP1 min
COMMUNITYNot yet rated

HOW TO PLAY

Start here.

YOU’LL NEEDA ball, beanbag, hacky sack, or flying disc
  1. 1Choose three to nine targets and number them in the order they must be played. Before starting, define success for each target: the ball must either touch it or come to rest inside a clearly marked landing zone.
  2. 2Every player begins the first target from the same starting line. Throw or roll once, count that attempt as one stroke, then make the next attempt from where your ball stopped.
  3. 3Keep taking turns until each player reaches the target. Record each player’s strokes, then move everyone to the next target and begin from its marked starting line.
  4. 4After the final target, add each player’s strokes from every target. The lowest total wins; tied players replay one target. Solo players record the total and replay the same course to beat it.

REMIX THE RULES

Complete twists.

Worst-shot scrambleEveryone throws once from the starting line. If nobody reaches the target, collect the balls and throw again from the farthest landing spot. Count one team stroke per set of throws. When any ball reaches the target, record the strokes and start the next hole. After three holes, replay to beat the team total.
Played it? Add it to your play history +

Did this feel like play?