LETTERS × BLUFF
Ghost
Add letters toward a real word—but avoid being the person who finishes it.Classics & remixes · JoyRiders rules editioncar gamedriver verbalremote gameaudio gamevideo gameclassic gameword playstrategy
PLAYERStwo people / group
TIME4–30 min
ENERGYlow
PLACEin the car / video call / phone / audio
SETUPnone
COMMUNITYNot yet rated
HOW TO PLAY
Start here.
YOU’LL NEEDNothing
- 1Starting with no letters, move around the group in order. On each turn, add one letter to the end of the spoken fragment; say the full fragment aloud so everyone hears it.
- 2The fragment must be capable of starting a real word with at least four letters, but the player may not complete such a word. A player who completes a valid word loses the round.
- 3Before adding a letter, a player may challenge the person who added the previous letter. That person must name the real word they were building. If they cannot, they lose the round; if they can, the challenger loses it.
- 4The round loser takes the next letter in G-H-O-S-T and starts a new fragment.
- 5With three or more players, spelling GHOST eliminates that player; the last player wins. With two players, the first person to spell GHOST loses.
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